Business Model Canvas for Ducklings
1. Customer Segments
- Students (primarily K-12, potentially expanding to university level)
- Educators & Schools (teachers, school administrators, and districts)
- Parents & Guardians
- Youth Organizations & Clubs
- Government & Policy Makers (for insights on youth perspectives)
- Educational Content Creators
- Sponsors & Donors (corporate and nonprofit sponsors interested in youth engagement)
- Simulation Enthusiasts (users interested in HederaLab and structured decision-making)
2. Value Propositions
- Engaged Civic Learning – Provides an interactive space where youth can learn about governance, decision-making, and social issues.
- Structured Educational Simulations – HederaLab allows students to experiment with policies, governance, and decision-making in a simulated environment.
- Youth Voice in Decision-Making – The National Assembly allows youth to propose and vote on issues, with high-consensus votes potentially being visible in Consensus.
- School & District-Level Representation – Students can be elected as representatives, reinforcing leadership and civic responsibility.
- Educational Resources & Curriculum Integration – Schools can integrate Ducklings into social studies, civics, and leadership programs.
- Gamification & Engagement – Incentivizes participation through structured debates, decision-making games, and recognition.
- Safe & Structured Platform – Provides a secure environment with moderation and safeguards for youth participation.
3. Channels
- Website (ducklings.canuckduck.ca) – Primary platform for engagement.
- Schools & Teachers – Direct partnerships to integrate into classrooms.
- Social Media & Educational Influencers – Awareness campaigns targeting students and educators.
- Collaborations with Model UN & Youth Leadership Programs – Expanding reach through partnerships.
- Email & Newsletter Updates – Engaging educators and parents with program developments.
- In-Person & Virtual Events – Annual summits, National Assembly conferences, and guest speaker events.
4. Customer Relationships
- Student Support Forums – Peer discussion boards to encourage engagement and knowledge sharing.
- Educator & School Support – Dedicated resources for integrating Ducklings into schools.
- Recognition & Rewards – Certificates, leaderboards, and awards for top contributors and representatives.
- Community Moderation – Ensuring a safe, structured, and educationally sound environment.
- Alumni Network – Encouraging long-term engagement for students who age out.
5. Revenue Streams
- School & District Subscriptions – Paid access for advanced tools, deeper integrations, and dedicated school reports.
- HederaLab Paid Tiers – Premium access to deeper simulation features and historical scenario modeling.
- Sponsorships & Grants – Partnering with educational foundations and government programs.
- Merchandise Sales – Branded items (clothing, accessories, digital collectibles).
- Event Ticketing & Hosting – Hosting conferences, competitions, and leadership summits.
- Corporate & Government Partnerships – Funding from organizations interested in youth civic engagement.
- Premium Educational Resources – Selling or licensing structured lesson plans and curriculum-integrated materials.
6. Key Resources
- Technical Infrastructure – Website, database, security measures, Hedera integration.
- Educational Content & Curriculum – Guides, structured lesson plans, and case studies.
- Moderation & Support Teams – To ensure a safe environment.
- Community Engagement & Outreach – Building relationships with schools, educators, and students.
- Strategic Partnerships – With education providers, NGOs, and government organizations.
- Simulation & AI Capabilities – Running HederaLab simulations and automated educational interactions.
7. Key Activities
- Content Development – Creating lesson plans, interactive materials, and structured civic simulations.
- Technology Development – Maintaining the website, HederaLab, and integration with Canuckduck systems.
- Community Engagement – Running school outreach programs, onboarding teachers, and engaging students.
- Moderation & Safety – Ensuring a secure and structured environment for youth.
- Event Hosting & Competitions – Organizing Model UN-style conferences and National Assembly activities.
- Fundraising & Sponsorships – Securing partnerships and funding.
8. Key Partnerships
- Schools, School Boards & Districts – To integrate Ducklings into educational programs.
- Educational Institutions & Universities – Providing curriculum resources and research support.
- Government Agencies & Nonprofits – Partnering on youth engagement initiatives.
- Model UN & Youth Leadership Programs – Leveraging existing structures for governance simulations.
- Hedera & Blockchain Organizations – Supporting simulation and blockchain-backed decision-making.
- Corporate Sponsors & Grants – Funding from organizations supporting civic engagement and education.
9. Cost Structure
- Web Hosting & Development – Ongoing technical costs for maintenance and updates.
- Content Creation – Developing educational materials and interactive content.
- Marketing & Outreach – Engaging schools, students, and educators.
- Community Moderation & Support – Ensuring safety and structured interactions.
- Legal & Compliance Costs – Youth data protection and content moderation requirements.
- Event Organization – Costs associated with hosting virtual and in-person events.